Specializing in ui/ux & web design

Razed Mods preview

001

Razed Mods

‘26

Project task

The task was to create a cinematic digital platform that presents Razed Mods as more than a collection of game modifications. The website needed to showcase the visual impact of each mod, communicate the creator's unique and creative vision, and guide visitors toward its Patreon and community channels.

Year

2026

Team

Me, myself and I

Role

Art Director, UI/UX Designer

Concept

The concept draws from the atmosphere of modern open-world games and cinematic title sequences. Large-scale footage, bold typography, gritty textures, scanlines, and responsive motion create an experience that feels like an extension of the games themselves, while a clear structure keeps the content easy to explore.

The main challenge was finding the right balance between atmosphere and usability. I wanted every interaction to reinforce the raw, cinematic character of Razed Mods without allowing visual effects to compete with the work itself. The result is an expressive yet functional experience that gives each mod space to make an impact.

Razed Mods
Razed Mods
Razed Mods

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SŌM Power preview

002

SŌM Power

‘26

Germany / Frankfurt am Main

Mon – Fri / 10:00 – 18:00 (Berlin time)

Germany / Frankfurt am Main

Mon – Fri / 10:00 – 18:00 (Berlin time)

Open for selected projects

UI/UX & Web Designer